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Throne of Eldraine Brawl Deck - Savage Hunger (BGR)

Throne of Eldraine Brawl Deck - Savage Hunger (BGR)

Cannot be sold internationally.
Out of stock.
CAD$ 44.99
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  • Description

    Configuration:

    60 Cards per Deck

    Brawl Decks are 60-card ready-to-play decks, all Standard-legal, and designed specifically for the Brawl format. There are four decks available, and each has seven Standard-legal cards not available in Throne of Eldraine booster packs.

    COMMANDER: Korvold, Fae-Cursed King

    Planeswalker (1)

    1 Angrath, Captain of Chaos

    Creature (15)

    1 Priest of Forgotten Gods

    1 Judith, the Scourge Diva

    1 Orzhov Enforcer

    1 Plaguecrafter

    1 Vindictive Vampire

    1 Goblin Cratermaker

    1 Rapacious Dragon

    1 Evolution Sage

    1 Paradise Druid

    1 Pollenbright Druid

    1 Golgari Findbroker

    1 Thrashing Brontodon

    1 Leyline Prowler

    1 Mayhem Devil

    1 Woodland Champion

    Sorcery (1)

    1 Find // Finality

    Instant (1)

    1 Deathsprout

    Artifact (1)

    1 Bloodsoaked Altar

    Enchantment (3)

    1 Dreadhorde Invasion

    1 Rhythm of the Wild

    1 Moldervine Reclamation

    Land (25)

    1 Temple of Malady

    1 Stomping Ground

    6 Swamp

    2 Mountain

    6 Forest

    1 Bloodfell Caves

    1 Cryptic Caves

    1 Command Tower

    1 Evolving Wilds

    1 Golgari Guildgate

    1 Gruul Guildgate

    1 Jungle Hollow

    1 Rugged Highlands

    1 Rakdos Guildgate

    Other (13)

    1 Chittering Witch

    1 Taste of Death

    1 Thorn Mammoth

    1 Gluttonous Troll

    1 , Tin Street Kingpin

    1 Bake into a Pie

    1 Syr Konrad, the Grim

    1 Keeper of Fables

    1 Savvy Hunter

    1 Golden Egg

    1 Witch’s Oven

    1 Arcane Signet

    1 Korvold, Fae-Cursed King

    60 Cards

     

    Here's how the Brawl format works:

     

    60-card decks

    All cards must be Standard-legal

    No more than 1 of a given card (except basic land)

    1 "commander"—a legendary creature or planeswalker that begins in the command zone and returns to it any time it leaves the battlefield

    Any mana symbol that appears on a given card must also appear on your commander

    Players start with 30 life

    Best played in groups of 3–5 players

  • Details